Devlog n°1



Moth Devlog 1

Welcome to the first Devlog For Moth project, Here I will present the main game mechanics related to Moth Addition of the


Inventory System :

the inventory makes its appearance in Moth! Now you can store items like food or equipment you can use it in fights to survive, eat pizza or burger to get your life back where feed-you 2 mint candies or cakes to reassemble your epsilon powers!

It is from the inventory that you have access to all your skills and abilities already unlocked. You can use your Epsi powers to heal your wounds!

Battle System :

We were able to create a turn-based combat system simplify, during turns in members of the team of players, the music fighter you are several types of actions :

Taper: a basic attack that does little damage.

Inventaire: It allows to access objects of its inventory.

Capacités: give access epsilon abilities or skills of the combatant.

Défendre: which reduces by 2 the damage received during the next enemy tower.

Fuite: which gives the team a chance to run away and stop the fight.

The game is in French but will soon be translated into English !

That's it for the first Devlog ! See you soon for more Update !

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